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Arachne 1.66 beta for Linux Michael Polák ( ) Přečteno 175216x, 16 komentářů, rubrika: (en) Software Releases Arachne for Linux currently supports two
platforms: SVGAlib, which performs
well even on low-end PCs, and GGI, which
allows running Arachne on variety of targets,
including X11, if your hardware is powerful
enough. GGI stands for General Graphics Interface, and it is
promissing cross-platform (but of course mainly Linux-oriented) graphics library, which should allow development of bitmap-graphics oriented applications, like
games and demos, and running them either fullscreen or in a window. More information can be found on GGI Project homepage.
If you are plannig to try Arachne for GGI, you will have
to download GGI and GII libraries from that site and install
them on your system. So far, I was using GGI only to run
Arachne in X11 enviroment (see screenshot in PNG format).
Arachne for Linux is still very incomplete, but it should
be also much more usable now. It still doesn't allow real
multitasking (well, you can launch two GGI based Arachnes
at once, but they will get confused when accessing the
same cache, currently - I am planning to solve this later, maybe multitasking Arachne will be what is going to be called Arachne 2.x series).
Both SVGAlib and GGI versions of Arachne no longer consume
100% of CPU time when waiting for user input - actually,
Arachne reached another extreme, and it is now leaving
100% CPU time to other processes, when waiting for keyboard or mouse events. Even when downloading pages, there should
be still enough CPU time available to run background applications like MP3 player without problems.
It should be solved by release of Arachne 2.x, which
is going to be fully multithreadable and ready for multitasking - ie. always using official system-specific tools to wait for user input, network data or animated GIF
timeout.
Few new configuration options were added to allow fine
tuning and troubleshooting on SVGAlib and GGI platforms - see README file in distribution package.
Linux version of Arachne is just first step towards
making Arachne available for all popular desktop operating
systems, as well as for selected embeded and palmtop systems. Final goal is to create multiplatform, stable and resource efficient web browser which shall help customers to get out of dangerous trap of endless hardware-inovation and standard-redefiniton enforced by Microsoft Corporation.
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